Awarded “Firefighter of the Year” at the annual EA company meeting in 2006 for five weeks spent in Vancouver helping a team at EA Canada port The Sims 2 Pets from PS2 to PSP on a tight schedule.
Software Engineer II
Software Engineer II
- Designed and programmed object and character behavior for The Sims 2 (PC), The Sims 2 University (PC), The Sims 2 (PS2/NGC/XBox), The Sims 2 Open For Business (PC), The Sims 2 Pets (PC/PS2), The Sims Castaway (Wii/PS2), and The Sims 3 (PC).
- Trained new gameplay engineers and USC students on EA’s custom scripting language and tools used on The Sims games.