2006, Electronic Arts, PSP (view on MobyGames)
Responsibilities: Training/Mentoring, Porting Code, Gameplay Programming: Pet Interactions
The Sims 2 for PSP was a hybrid game which copied the Sims 2 Pets base game from console, but made its own changes to the game design and code. I was sent to train a team of engineers at EA Canada and support the process of merging code from the Pets game being finished in California while implementing the custom behavior changes. After five weeks of hard work we finished the port and I returned home.